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History of Games Consoles

November 14, 2011

In ICT this half term Year 6 will be learning about computer technology and how it has improved over the past 30 years. They will also then think about how it might develop in the future. We have talked about binary, bits and bytes as well as memory and processing speed. I showed them an original Playstation from 1994 and a GameCube from 2001. The children then researched other vintage consoles such as the Fairchild Channel F and the Magnavox Odyssey. They will be looking at how the RAM and processing speeds have increased in order to predict the power of the console of the future.

If any parents happen to have and retro games consoles tucked away at home I would love to add them to my museum of computing. Please email me if you think you might have anything you would like me to look after –

One Comment leave one →
  1. Rob permalink
    November 22, 2011 9:58 pm

    Superb! I did this a couple of years ago with Y7 to Y9. Some did the history of computing, some did the history of videogames and some did specific “Computers that shook the World” (their name for it). Each student’s work joined together to create a giant timeline that runs half the length of our ICT corridor. It was laminated by a colleague and still looks fantastic to this day. I love pointing things out to new students as they line up for lessons. Having pictures of Turing and Ada Lovelace alongside machines like Computer Space and the Xerox Star is awesome and a great talking point.

    Interesting aside, our head is called Chris Leach!

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